montgomery
New member
hey guy, what do you think?
i have an idea for a new game. do you like it? at the begging every kingdom is built by 5 "6 headed" squeres(i have no idea how you call them in english) each providaance(the 6 headed squeres are called providance in the game) provides certin anou of resources like settlers. you can but troops and build them from your capital city and send them to where you would like them to go. ou can have a small part of diplomecy in your turn but like risk. when a battle is bee made the defender builds a terrain that is alike the providance(there are more then one type, mountains, grass lands, lakes etc....) and then we play with the same old warhammer(minatures) ruls. what do you say? p.s each providance has its own unickness(mountin, lake, graasland,etc...) so the providance supplys the kingdom by its unickness. mountins supplt ore grassland supply grain etc...... like civilasation.
i have an idea for a new game. do you like it? at the begging every kingdom is built by 5 "6 headed" squeres(i have no idea how you call them in english) each providaance(the 6 headed squeres are called providance in the game) provides certin anou of resources like settlers. you can but troops and build them from your capital city and send them to where you would like them to go. ou can have a small part of diplomecy in your turn but like risk. when a battle is bee made the defender builds a terrain that is alike the providance(there are more then one type, mountains, grass lands, lakes etc....) and then we play with the same old warhammer(minatures) ruls. what do you say? p.s each providance has its own unickness(mountin, lake, graasland,etc...) so the providance supplys the kingdom by its unickness. mountins supplt ore grassland supply grain etc...... like civilasation.