כאוס

קשתים ../images/Emo65.gif

Archer, Hunter, Ranger, Bowmaster - Focus: The accuracy and avoidability has been increased from 80 to 225 - Arrow Rain: Damage has been increased from 400% to 500% and its animation has been changed Arrow Rain Animation - Dragon Pulse: Damage has been increased from 210% to 320% - Hurricane:Damage has been increased from 200% to 220% - Bow Mastery: The accuracy has been increased from 60 to 120 - Strafe: Damage has been increased from 150% to 180% Archer, Crossbowman, Sniper, Marksman - Focus: The accuracy and avoidability has been increased from 80 to 225 - Arrow Eruption: Damage has been increased from 400% to 500% and its animation has been changed Arrow Eruption Animation - Ultimate Strafe: Damage has been increased from 200% to 210% to 225% and its animation has been changed Ultimate Strafe - Dragon Pulse: Damage has been increased from 210% to 320% - Crossow Mastery: The accuracy has been increased from 60 to 120 - Strafe: Damage has been increased from 150% to 180% - Sniping: can now hit 4 times 900% damage only on boss monsters at 100% critical rate. Instant kill still applies to normal monsters
 

Guid

New member
מחזקים גם את הפוקוס!

שיפור משמעותי! יפה, זה סקיל שאני מפעיל בכל מקרה, אז עכשיו הוא יהיה אפילו יותר משמעותי ממקודם... מגניב!
 
גנבים ../images/Emo28.gif

Rogue, Assassin, Hermit, Night Lord - Nimble Body: The accuracy and avoidability has been increased from 60 to 160 - Triple Throw: Damage has been changed from 250% to 280% to 345% to 293% (250% -> 293%) - Claw Mastery: The accuracy has been increased from 60 to 120 - Avenger: Damage has been increased from 350% to 400% Rogue, Chief Bandit, Shadower - Nimble Body: The accuracy and avoidability has been increased from 60 to 160 - Assassinate: Damage has been increased from 560% to 590% to 600% also, pressing Assassinate key will now automatically activate Dark Sight followed by Assassinate. (Charged up Assassinate still requires manual Dark Sight) - Boomerang Step: Damage has been increased from 600% to 630% to 670% and the passive damage effect of Savage Blow, Steal, Assaulter and Band of Thieves has been changed from 25% to 30% to 25% (Neutral) - Dagger Mastery: The accuracy has been increased from 60 to 120
 
פירטים ../images/Emo125.gif

Pirate, Infighter, Buccaneer, Viper - Quick Motion: The accuracy and avoidability has been increased from 120 to 160 - Double Uppercut: Damage has been increased from 215% 225%. Stun duration has been increased from 2 to 3 seconds - Energy Buster: Damage has been increased from 500% to 680% - Shockwave: Damage has been increased from 600% to 750% - Dragon Strike: Damage has been increased from 700% to 850% - Energy Orb: Damage has been increased from 780% to 980% - Knuckle Mastery: The accuracy has been increased from 60 to 120 - Energy Charge: The accuracy and avoidability has been increased from 100 to 300 - Transform: The physical and magic defense has been increased from 60 to 200 - Super Transform: The physical and magic defense has been increased from 140 to 300 - Demolition: Damage has been increased from 410% to 440% - Fist: Damage has been increased from 362% to 400% Pirate, Captain Gunslinger, Valkyrie, Captain - Quick Motion: The accuracy and avoidability has been increased from 120 to 160 - Advanced Homing: Damage has been increased from 620% to 760% - Battleship: Cooldown has been removed, Durability has been removed - Gun Mastery: The accuracy has been increased from 60 to 120 - Rapid Fire: Damage has been increased from 195% to 225%
 
מכניק

Mechanic (1st Job) - Metal Armor: Prototype: The weapon and magic defense has been decreased from 400 to 200 - Drill Rush: Damage has been decreased from 180% to 150% and number of targets has been increased from 10 to 15 Mechanic (2nd Job) - Atomic Hammer: now ignores 20% of the monster’s defense instead of 30% - Rocket Booster: Damage has been decreased from 360% to 160% - Perfect Armor: The chance of guarding a monster’s attack has been decreased from 30% to 20% - Mechanic Mastery: The accuracy has been increased from 60 to 120 Mechanic (3rd Job) - Satellite: Damage has been increased from 160% to 210% - Magnetic Field: Damage has been decreased from 250% to 200%, the skill duration has been increased from 30 to 60 seconds and the cooldown time has been increased from 30 to 180 seconds - Accelerator: EX-7: now reduces the monster’s defense by 15% instead of 30% - Healing Robot: H-LX: The skill duration has been decreased from 40 to 30 seconds. The maxHP recovery rate has been increased from 25% to 50% and the cooldown time has been decreased from 45 to 35 seconds - Rocket Punch: Damage has been changed from 570% to 540% to 570% Mechanic (4th Job) - Metal Armor Extreme: The weapon attack has been decreased from 50 to 40 - Metal Armor: Missile Tank: The regular attack has been decreased from 110% to 100%. The amount of MP you lose per 5 seconds has been decreased from 100 to 25 and the critical rate has been decreased from 30% to 20% - Robo Factory: RM1: The skill duration has been decreased from 45 to 40 seconds. The cooldown time has been increased from 40 to 60 seconds - Laser Blast: Damage has been changed from 400% to 360% to 400% to 360% (Make up your mind dammit!) - Metal Armor: Heavy Machine Gun (Missile Tank mode): Damage has been decreased from 100% to 95%
 

btekx

New member
הכול כאן בסדר גמור חוץ מ

Perfect Armor: The chance of guarding a monster’s attack has been decreased from 30% to 20% לא רוצה להוריד את הפספוס מהפגיעה המפלצת!!! לא!!! את סקיל השיפור שאני הכי אוהב! Healing Robot: H-LX: The skill duration has been decreased from 40 to 30 seconds. The maxHP recovery rate has been increased from 25% to 50% and the cooldown time has been decreased from 45 to 35 seconds עוזר לי מאוד!! אני אוהב את הסקיל זה!! (משתמש המון בנגד בוסים ובLHC) זה מחייה לי מהר פי 2!
 
יש מצב ששאתה עוזר לי עם עבודה רביעית של מכניק

איפה נמצא ג'ק? מה בדיוק עוששים עם הסקרול והמפתח?
 

Hasselblad

New member
אנחנו מקבלים את כולם ללא הבדלי ידע

ותמיד שמחים לעזור
מזל שיש את אלעד נציג המכונאים!
 
למעלה