Not that there's anything wrong
with it... But I must say your character turned out to be somewhat weak. One might think you guys just rolled 3 dice for each statistic. Maybe another roll is in order? Also, I can see that you gave 14 to CON and 13 to STR I would've put it the other way around. This way you'll have +3 STR mod to help with the ATK bonus and the DMG (Rather than +2). It will do more good than having 14 HP instead of 13 to my opinion. Also, even though it won't matter until 4th LVL, I would switch your WIS with your DEX. As for how he should play... I'de say - something like this: The human blood of your half orc shows clearly. He is at once weaker than most orcs and is of increadably superior intelect than most of them put togather. It is no wonder, then, that he prefers the company of other humanoids - Comparing to other orcs, again, he is an orc born fierce diplomat. Being a half-orc, though, he suffers prejudices on the other side too. Which is why being an adventurer is perhaps the best occupation he can hold, as almost all other adventurers are either non-judgemental or castaways themselves. I'de say the peacefull, shy and quiet kind of type - Except when he enters one of those barbarian blood-lust frenzys of his, that is. Then there's no stopping to him!